Wearable neural interfaces for everyday use.
We are a tight-knit team of engineers, scientists, and product designers who like to challenge ourselves.
Wearable neural
interfaces for
everyday use.
We are a tight-knit team of engineers, scientists, ML aficionados and
product designers who like to challenge ourselves.
Our Mission
Our Team
Previously led Eng & Product at Cerebra. CEO/Founder at FeatherX (Acq'd by Cerebra). Built a voice assistant with 2.5M users. Stanford CS+AI. Published researcher w/ Andrew Ng at Stanford AI. IOI Medalist.
Previously, AI lead at Luminous Computing. Published researcher w/ Stanford AI, Google Research, Columbia Psych. Graduated from Stanford at the top of eng class (Henry Ford II Scholar).
Systems neuroscience, algorithms, and hardware for 30+ years. ex-Lab head and Director at Janelia/HHMI. Published in Nature, J. Neuroscience, and Nature Neuroscience. Previously at Harvard, Bell Labs, Caltech.
Formerly tenured professor of neuroscience and psychology at UT Austin with own NIH-funded lab. Developed novel recording tools to understand neural circuitry in non-human primates.
Experimental neuroscientist with 18+ years of experience. Published in top-tier journals like Science, Nature Neuroscience, and Neuron. Expert in motor control and decision-making.
15+ years of experience in neuroscience and engineering with Inscopix & Allen Institute for Brain Science. Former professional road cyclist and 2003 D1 collegiate cycling champion with Oregon State.
6+ years with mechanical product design for consumer, defense, and wearable neurotech (previously at Kernel). Degrees in conceptual arts and MechE. Avid surfer.
8+ years of experience in psycho-physics and computational electrophysiology. Studied eye movements & visual perception. Public transit enthusiast, occasional cellist.
Ph.D. with 10 years of experience in mathematical modeling and electrophysiology, researching rhythm generation and adaptation in motor circuits. Makes neuroscience-inspired art in her free time.
15+ years of experience designing and shipping high-volume consumer electronics from concept to production. Built products previously at GoPro, Fitbit, Amazon, Motorola, and Square. Loves to run.
Specialist in design strategy, interaction design, and user research. Expertise in behavioral science and emerging tech. Previously at Meta Reality Labs, Merck, and Canon. Studied HCI at UMich.
4+ years of neurotech data collection at Kernel and Neuralink. Generalist who can tackle HW/SW problems to keep experiments running smoothly. Rock climber and pianist.
Computational Neuroscience and Neurolinguistics at Duke University. Avid runner, language learner, and French horn player.
Masters in CS from UPenn's M&T program. Full-stack software engineering @ Ramp, Anduril, and Roblox. Past research experience in cryptography and UAVs. Swimming and poker enthusiast.
15+ years of experience in systems neuroscience and neuroanatomy. Studied neurodegenerative diseases, visual perception, brain states, and connectome. Space program enthusiast.
Stanford ICME Ph.D. with 8+ years of experience in computational modeling. Research at Stanford NeuroAI Lab in computational neuroscience. ex-Nvidia, ex-Google. Ski racer in the winter.